
There is no longer a need to do multiple tedious exports and composite your masks in another application.Įxporting a mask utilizes the familiar map export workflow. The preview is displayed directly in the viewport so that you have real-time, instant feedback as you adjust the settings. You can easily tweak your masks’ blending mode, order, and visibility. There is now an intuitive editor that allows you to preview and tweak your masks in real-time. Powerful editor – tweak and visualize instantly

You can either set up a simple export from one layer, or create a composite mask based on multiple layers without leaving your creative zone
QUIXEL MIXER LAYER MASK FULL
The new Mask Export feature gives you full control over how you want to set up your mask exports. Simply construct your mask like you normally would, and with just a few clicks your mask will be exported based on your output settings. Whether you want to export the mask of a layer, convert a paint layer into a mask, combine masks from different layers, or pack multiple masks into a single file, Mixer has got you covered.Īnd the best part is, there’s no need to change your current workflow. The new mask export feature is a simple yet exceptionally powerful tool that gives you the ability to export any mask made inside Mixer. Using masks can make iterations faster while giving full control over texel density in your DCC.
QUIXEL MIXER LAYER MASK OFFLINE
When used with game engines and offline renderers, these masks are vital for creating complex assets or large environments while optimizing texture memory usage, or creating variations on the fly. Masks are an essential component for creating textures within Mixer. Mask Exports – simple, powerful, flexible. What’s more - Unreal Engine users have access to the entire Megascans library for free, right within Mixer.
QUIXEL MIXER LAYER MASK FREE
Mixer is available for everyone, for free, forever, including its enormous base library of hundreds of free scans and Smart Materials. The ability to utilize these masks in other applications allows you to easily create high-quality variations of your materials directly inside the app of your choice. This highly requested feature enables you to combine, channel pack and export advanced masks, leveraging Mixer’s versatile mask stack and material blending engine. You can view a Surface or Atlas layer in the online library by clicking the View Online option from the menu.Following the support of 3D Texturing and Smart Materials, this Quixel Mixer 2020.1.6 adds 65 new scan-based Smart Materials along with a powerful new feature: advanced mask export. To learn more about Material ID, click here. *You can not add a Material ID Mask to Paint, Noise, and Liquid Layers. You can do this by either right-clicking on a layer and selecting “Add ID Mask” or by selecting your layer and clicking the Material ID mask icon on the bottom of the stack or pressing the shortcut I. You can add a material ID mask to a layer. To learn more about Paint Mask, click here. *You can not add a Paint Mask to Paint, Noise, and Liquid Layers.

You can also quickly add a paint mask filled with black by pressing Alt + N. You can do this by either right-clicking on a layer and selecting “Add Paint Mask,” or by selecting your layer and clicking the paint mask icon on the bottom of the stack, or by pressing the shortcut N. *You can not add a Mask Stack to Paint, Noise, and Liquid Layers. You can do this by either right-clicking on a layer and selecting “Add Mask Stack,” or by selecting your layer and clicking the mask stack icon on the bottom of the stack or by pressing the shortcut K.
